Rivet

Rivet guides

Step-by-step guides to Rivet's main features. Each one starts with the shortest way to get the job done, then explains the options. In Rivet, Help > Guides opens them.

GuideWhat it covers
Getting startedOpening a car, finding your way round the window, moving the camera, saving
Selecting and editingEditing levels, selecting, move / rotate / scale, the modelling tools
Scene nodes and partsThe part tree, hiding, linking, the chassis, merging other models
Materials and texturesThe Material Browser, shaders, textures, reordering materials
UV editing and mappingThe UV editor, the UV Mapper, right-click mapping, Render UV
Livery MapperPutting a livery on a car, start to finish
Repairing geometryRemoving badges, filling holes, welding, Poly crunch
Vehicle toolsPreflight, LODs, collision, lights and sirens
Exporting.yft / .ytd export, FiveM resources, .z3d saves
Ped CreatorBuilding an add-on ped from the game's clothing
Simple RivetAdding parts to a car as extras and making a FiveM car, for beginners
EUP CreatorCustom uniforms: recoloured and re-textured clothing as FiveM add-on clothing

Keyboard: Ctrl+Space (command search) finds any command by name if you know what you want but not where it is.